

all the companies are wanting the end users to use their products over a rivals, we all have finite money to spend on things. When rapture won the award, they thanked their competitors. if your gonna buy a car you expect a lot more extra's with the more expensive model.

Thing with the prices and the app's themselves. Half the fun is trying to make things crash really badly or find really obscure bugs.

also your getting to use something that's new / fresh before others. My attitude is, if it helps the final product that's all good. I don't mind beta testing things, I do for others. although most just give you a part update ( the few files that have been revised) or yep the full version, it just avoids any compatibility issues if some things haven't been updated. normally other companies (which will remain nameless) have a change log and just say what files have changed. I couldn't comment on the beta versions of anything cake does, specifically.
#Cubase 5.1 2 minimal 32 26 64 bit installer pdf
The Whole Download of Reaper Including the PDF manual and a demo song is only 13.2Mb whereas Sonar install is Just over 1Gb (Excluding Content like Session drummer etc) and Cubase is roughly 480Mb (Excluding synths, tutorials etc)
#Cubase 5.1 2 minimal 32 26 64 bit installer .exe
exe as opposed to Sonar (12.6 Mb) and Cubase (24 Mb) being bigger Installations. One thing that does impress me with Reaper is that it's a 3.1 Mb. The interesting thing was that although Sonar was Highest of all the Memory Usage it was the most efficient with CPU Usage whereas Reaper was lean on Memory but Highest on CPU Usage. Reaper 2.3 33-41 CPU Usage - Memory Used 199Mb Sonar 7.03 22-32 CPU Usage - Memory used 320MbĬubase 4 27-36 CPU Usage - Memory Used 235Mb I wanted to see what CPU Usage and Memory they used. The Tracks were 12 Tracks of Audio from the Back and Forth Sonar test with 12 tracks of Sine wave each with an Instance of Izotope Ozone VST. I was playing around with Reaper this weekend to see what all the Fuss is about and I decided to run a 24 Track test project in all three and document some results.
